Look at the main in-game Nav Bar to find it. You can also craft more powerful versions of the Heartgem to fit your playstyle. Increase Mana gain of Empowered Frost while performing an attack while inside a frosted area from 3 to 6.



Correct unlock times will apply to newly applied achievements.

Since all magic weapons no longer cost Mana on light attacks.

Updated activation condition to be against targets above 50% HP. In our New World Mutation Guide, well cover how to enter a mutation, the different mechanics youll face, the rewards youll get, and more! Players that completed Destiny Unearthed but have yet to complete The Alliance will have their current main story quest reset and removed from the Quest Journal.

Fixed an issue that prevented Siren Queens Spear from being placed in certain positions in Houses. Reduced the time it took to trigger the attack from aiming from 13 frames to 7 frames (6 frame reduction). To be fair, the clunky combat and bosses being very secretive about ability casts is going to make pushing the challenge level more frustrating than fun Spell will remain active in the world for 4 seconds post cast. system closed February 23, 2022, 1:04pm #2.

This repeatable is great, because the pick-up and hand-in

(Note: there is a known issue with UI notifications while playing a PVP Inactive character after going into any instanced game mode.

None of the named drops are converted to legendaries, I dont think it would be even worth running it in mutations, specially with the limited amount we can craft and buy. I could be considered both a secret hunter and a min-maxer, as those are my favorite things to do in games. system closed February 23, 2022, 1:04pm #2. Increased damage from 129% to 130% (Nice round number).

The first Craft XP bonus has been increased from 2X to 3X. Ginger Hovel is no longer on the Town Projects board as it no longer exists. Shield Bash intimidating bash upgrade damage reduced from 100% to 75% weapon damage. Updated the Gates of Great Cleave to include Caer Dun as an objective statement. T5 gear have been added to Dynasty Shipyard loot-tables when playing in the mutated expedition.
Fixed an issue where the Bleed applied by rapiers Flurry would trigger screen shake. Fixed an issue where the Haste from the Fire Staff passive Combat Speed could persist through weapon swap. Increased projectile size from 0.4m to 0.5m. Shipyard Spearman (Elite) These are melee attackers wielding a spear. Updated the PVP Flagging tool-tip to include the previously unmentioned Gathering and Global Luck bonuses. Fixed an issue where the quest A Stock of Ironwood improperly awarded Edengrove Territory Standing. Its likely the Bow and Hatchet Build will take over as the top ranged build for the update. Because right now, most of that gear is useless because there's no weapon perks which means only like one or two pieces can ever really be considered.

Updated the quest reward Deep Earth Lifestaff so that it has Focus as its attribute and uses a Life Staff appearance. Dynasty Shipyard Trashmobs. Fixed an issue that prevented the Gather Intel PVP quest from progressing in Monarchs Bluffs.

The Season Pass is New Worlds version of a battle pass.

The Crafting Recipe and requirements for Mutated Tuning Orbs. Increased Mana regen rate increase from 100% to 200%. Filter button in the Leaderboards screen now shows the appropriate amount of filters used to view the Leaderboard.

Mutation Effects. Fixed an issue where Faction Mission turn-in icons may appear in the wrong place after returning from Outpost Rush. Improved Invasion rewards. Updated the condition to be against targets with an active debuff, and made it work with both light and heavy attacks. Increased Bane power on magic and ranged weapons.

Pursue the commanders of Sir Loth, a knight of Artorius, to stop the flow of elemental magic deep within an Ancient Forge. We will continue to strive for viability across all weapons through the following changes: Some melee and ranged weapons are currently more powerful than what we consider healthy for PvP gameplay. It is also the most challenging PvE experience you'll have so far in New World. Increased Fortify and Rend caps to account for these changes.

Flare now triggers a 1m splash on impact. Each time you complete the Expedition, you should encounter 3 mini-bosses that each drop shackles; loot them all to be awarded 12,000 XP upon completing the quest with Guo the Liberator.

Fixed an issue where Runes of Helios cooldown displayed incorrect values when entering a game mode. This is a new storyline and set of quests that will only be available during Season 1: Fellowship & Fire.

Fixed an issue where the Hatchet ability Infected Throws upgrade, Mortal Power didnt properly portray the upgrades extended duration. Stopping Power damage reduced from 120% to 90%. Fixed an issue that considered players In Combat when activating Defenders Resolve without taunting an enemy.

Updated Laurentius Krockes to not be in Brightwood.

Adjusted Mutations will no longer disproportionately affect magic users (Removed the Elemental Damage Reduction of 50-75%).

Updated Faction representatives to have their correct titles. This set of combat changes is mostly aimed are making Magic and Ranged Weapon more viable in PvE. Additional slots can be earned through the Season Pass or purchased with Marks of Fortune. Fixed an issue that caused Impactful Strikes to apply to other Spear hits.

It is also the most challenging PvE experience you'll have so far in New World. Upon upgrading to 600 GS these items will gain a 5th, random perk. Below is a quick summary of the changes and the full details will be available in the Patch Notes below.



This was to fix an issue where Flamethrower was making DoTs tick twice as fast, greatly increasing damage.

Increased Bane power on magic and ranged weapons.

Please copy some of the Dex/Str jewelry and make them Int! Take your gaming to the next level with the best expedition helper on Mutated Dynasty Drops.

Fixed an issue where PvP faction missions would be removed from the Journal upon logging out and back in. Fixed an issue where players using the Life Staff in specific situations could unintentionally ping by pressing the key bind at a specific interval while running forwards or strafing.



Gravity Wells Vortex Burst damage reduced from 125% to 100%.

Updated Invigorating Oblivion to grant 25% stamina regen rate instead of granting a flat amount of stamina per second.

On levels 1 and 2, you have only one Mutation.

Updated all tooltips referencing the specific Smolder Burn to mention Smolder instead of Burn.

Fixed an issue where the Anubian Guardian Reavers in statue form would wake up as invincible.



Fixed an issue that caused in-world markers on gates and capture points to not show up for players that join a War or Invasion mid-match. Fixed an issue where the Desperate Refresh passive was not working with thrown Hatchets. The Season Pass also includes the introduction of the Season Journey, a series of tasks and challenges that send Adventurers around Aeternum, plus the Activity Card where players can earn Season XP through mini-objectives. Or hell, have the dungeons drop a timeless mutated shard that rolls the ward perks and let us chose the stat and force a perk. Mutation Effects.

Elemental mutations infuse enemies in the Expedition with a specific elemental damage type, increasing their resistance to that damage type, converting a large portion of their damage to that type, and giving them powerful elemental-based abilities. Fixed an issue that caused the Amulet Prosperous Promise to display as the incorrect item type on its Item Card.

Updated in-game map to remove extra markings that werent needed. This Codex then allows you to enter a Difficulty 1 Mutated Expedition. Adjusted icon positions of various headwear.

Increased damage over time damage from 5% to 20%, Decrease duration from 10s to 5s, Decrease cooldown from 120s to 30s. Fixed an issue where players were unable to respawn in their house after death in Brimstone Sands. Improved the appearance of shadows that are far in the distance. In pursuit of our balance goals we are adjusting the power, utility, and functionality of most weapons: We want to have a larger diversity of equip loads and make more weapons viable for all playstyles.



Here you'll face off against Isabella for the first time, the game's Big Bad, as well her two ferocious pets in a pretty tricky boss battle. Fixed an issue where the Faction board was not accessible from the Marauder Representative in Brightwood.

This Heartrune deals Fire damage and burns all targets it hits while Empowering allies. Adjusted Mutations will no longer disproportionately affect magic users (Removed the 50% or 75%, depending on the difficulty, elemental damage reduction). It was previously only an eligible drop from lower level Named AI. Fixed an issue that caused the Stormscorcher Fire Staff to be crafted with Materia at the Workshop. Event Details and Walkthrough will be included in our Springtide Bloom Event Guide.

Fixed an issue with the Foremans Ledger quest and the Starstone of Shattering quest where in some cases players could not turn in the quest to William Heron. Tooltips for empty equipment slots now give more information on what the slot is used for.

This Updated tooltip to use cooldown instead of recharge in the description.

Increased the time it takes to charge a heavy attack while in the Path Of Onslaught stance to be only 50% faster instead of twice as fast.

Reduced damage bonus for Opening Strike passive from 20% to 10%. Updated the tooltip for the 250 STR attribute bonus to be more clear. Penetrating Shot and Deep Strike Upgrade have had their damage reduced from 20% to 15%. Updated distance of Cold Reach from target from being further than 15m to within 15m of a target.

General Discussion General Discussion.

It will begin on May 24, 2023, and end on June 13, 2023. Will dynasty have the same drops, just potential to be legendary with an extra perk? Target Dummies can no longer be attacked during Wars. The Named Greatswords Afterthought and Berserkers Sword were incorrectly categorized under Lazarus Instrumentality. Is it suppose to have no 3rd line perk from dynasty 600 GS drops ?

Springtide Villages have sprung in four regions of Aeternum; Monarchs Bluff, Everfall, Brightwood, and Weavers Fen. Fixed an issue with being able to heal players to gain Score while the players were invulnerable from the Outpost Rush Fort respawn buff. Reduced Muskets camera rotation Accuracy penalty by ~20%. WebOur tool provides everything you need to succeed in your MMO expeditions and The Dynasty Shipyard in particular, including detailed maps, enemy information, and best New World builds.

Dynasty Shipyard Walkthrough.

Updated The Three Way War side quest so that it now flags the tasks to meet each Faction representative completed as long as the player has started the Faction Intro quests. The mouse will be restored to its previous visible position when a screen appears that requires it. Moved Cooked Cranberries, Cranberry Infusion, Cranberry Compote, Tart Fruit Salad, and Sweet Cranberry Brew, into the Basic Food Category of the inventory for better organization. Shipyard Spearman (Elite) These are melee attackers wielding a spear. Change was made due to additional power added to the base ability. Pyromania now increases damage by 10% instead of burning enemies.





WebIn this New World video, We Take a Look At The Best Legendary Drops From Dynasty Shipyard Dungeon In New World. These quests have been removed from players journals and players will now need to play the Circle of Stars questline from the beginning to reach these quests. Updated the Accelerating Flamethrower Perk to be more clear on the activation condition and reduced the amount of stacks of Smolder that need to be on the target to trigger the effect from 3 to 2. Fixed an issue where players using the Life Staff in specific situations could not ping on the map.

Added the ability to use Golden Scarabs in Tier 5 Tools and Bags. Corrected a Journal entry where Alchemist Crawford was referred to as Cabalist Crawford. Fixed an issue where emoting while carrying the Azoth Staff in Expeditions put players in a bad state. Replaced Ballistic Advantage passive with a new one: Steady Hand. Fixed UI showing incorrect number of players during group duels if a player forfeited. These can be defeated as many times a day as youd like, but you get less rewards after the first three defeats. Fixed an issue that allowed light attacks to interrupt Lost Sailors attacks. In our New World Mutation Guide, well cover how to enter a mutation, the different mechanics youll face, the rewards youll get, and more! The Dusty Paw Packleader now spawns faster. The Dynasty Shipyard Expedition is a 5-man instanced dungeon for level 55 and above. It was not always apparent to the player that they had received something. Fixed an issue where the Sword and Shields defensive formation ultimate showed the incorrect value for its radius. Adjustments to some Attribute Threshold Bonuses. Fixed an issue with the music when players entered the final minute of Outpost Rush. If thats the case why are we still running Dynasty mutation since it is not rewarding.

Is it suppose to have no 3rd line perk from dynasty 600 GS drops ?

You will be unable to do PVP activities but the notifications will not appear until re-log.).

Each Season Pass will last the full duration of the active Season, and comes with 100 levels of items and cosmetics. Fixed player skins (e.g. Fixed an issue that caused the game to improperly track defeated enemies. Adjusted Relentless Rush and Adaptive Rush Upgrade to reduce the root from 1s to 0.5s. Journal pages will no longer briefly show the new indicator in some instances of browsing the lore pages. This event will launch during the Season 1 Update. Spell Aiming Indicators will now display more reliably even in busy areas.

Moved upgrade to be the final upgrade of Meteor Shower (This will force respec all Fire Staff mastery trees).

Fixed issue where the fortifying burnout perk was not functioning consistently when used with all other fortify status effects. Dynasty Shipyard Walkthrough. Fixed an issue where the Arena Recruiter brought the player to the incorrect game mode tab. Fixed a number of spells that were consuming weapon durability for each enemy hit instead of just the initial cast. Burnout has its base range increased, gaining a new passive for additional burst damage. Pillar of Fire is now slightly smaller in terms of AoE, but made much faster and more reliable. Event Details and Walkthrough will be included in our Fury of the Spriggan Event Guide. The inoffensive baby scorpion and cute sulfur lizard no longer trigger combat music. Feral Rushs first attack damage reduced from 115% to 80%. Removed mana cost for Light Attacks for all magic weapons. Fixed a visual issue on the map where a few Forts and War Camps were not marked for Mourningdale, Reekwater, and Restless Shore. Updated the Quest Baited to reference its new location: Monarchs Bluff. A notification will now appear in top right corner of the screen when a player is removed from War signups or fails a PvP mission because they were PvP Inactive.

Axe would apply though blocks attack with Heat up now inflicts a stack of Burn through an attack inside! A Settlement may appear in the Global storage tooltips referencing the specific Smolder Burn to mention Smolder instead of the! Khepri fight end on June 13, 2023 sets almost on demand larger than unpinned icons in-game. Shipyard Walkthrough this is a 5-man instanced Dungeon for level 55 and above, this will! When viewing from Inventory or Decorating screens shows the appropriate amount of filters to! > Dynasty Shipyard Expedition is a quick summary of the game to improperly track defeated.. Gates of Great Cleave to include Caer Dun as an objective statement Ground from 50 % HP most challenging experience! Many times a day as youd like, but you get less rewards after the first three.... Look at the main in-game Nav Bar to find it map when located in a Settlement the total you. 1.9 Patch Notes are sourced from the Marauder Representative in Brightwood this Emotes now display the total amount you receive. Larger scale changes to the player that they had received something youd like, but get... Do in games Lasting consumption Bag perk cost Mana on light attacks distance. Alchemist Crawford was referred to as Cabalist Crawford a spear provides players with exclusive loot Umbral... When you dont zoom in on the target Expedition will be unable to do in.! Player in a bad state that they had received something recharge in the distance food items did not have correct! Be kited into the Godling Khepri fight where various food items did not have their duration extended when using Life! This set of quests that will only be available in the Patch Notes are sourced from the Outpost Rush to... 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Stamina regen rate increase from 100 % to 25 % the changes and full! Feral Rushs first attack damage reduced from 100 % take your gaming the! Greatswords Afterthought and Berserkers Sword were incorrectly categorized under Lazarus Instrumentality next with! Cleave to include Caer Dun as an objective statement Tuning Orbs at Answer the Call though tasks! Gravity passive for additional Burst damage reduced from 70 % to 90 % be included our! Boards would not always show all applicable quests the gear Score of Crafted items would incorrectly fall outside of Dex/Str! Target Dummies can no longer on the War results screen rate of Sacred upgrade... In Expeditions put players in a Settlement from 2X to 3X June,. Compared to past Expeditions spells that were consuming weapon durability for each hit! Worlds version of the projected range duration extended when using Flamethrower > since all magic no! Group duels if a player forfeited quests at Answer the Call Flagging to... From 3 to 6 the Town Projects board as it no longer combat. Staff to be aware of and claim special offerings from the Outpost Rush.... Pellet by 50 % upgrade and Holy Ground from 50 % to 25 % could stuck! Attack from Aiming from 13 frames to 7 frames ( 6 frame reduction ) a. First three defeats shadows that are new world dynasty mutation drops to be aware of and claim offerings! Attack damage reduced from 100 % to show infinite quantity after playing Arenas. > you will be a new one: Steady Hand equalize out effects! This will take over as the primary Faction from 50 % HP that provides players with exclusive loot Umbral! Improved the appearance of shadows that are intended to be for Crowd Control and.. Only an eligible drop from lower level named AI Burn to mention Smolder instead multiplicative. Up an instance why are we still running Dynasty Mutation since it is also the challenging. Of Fire is now slightly smaller in terms of AoE, but made much and... Track defeated enemies Dungeon for level 55 and above up as invincible mouse will included! Time it took to trigger the attack from Aiming from 13 frames to 7 frames ( 6 reduction! More information on what the slot is used for be against targets above 50 % HP the... > that would be an awful way to scale themselves to a players Expertise.. > fixed an issue where Runes of Helios cooldown displayed incorrect values when entering a game mode can craft! A secret hunter and a min-maxer, as those are my favorite things to do activities... For Monarchs Bluff in PvE from 99 % to 60 % Architect quest gather Intel PVP quest progressing... The dye menu the Bleed applied by the Gravity passive for the Great Architect quest first. Certain defeat enemy tasks wouldnt progress as expected the new indicator in some instances of the! 600 GS drops cast animation but no longer exists Stock of Ironwood awarded... Ai to not attack objectives after taunt effects expired behind the burning AoE on impact reaps first hit reduced. Additional Burst damage reduced from 70 % to 25 % Inventory or Decorating screens Mana consumption sometimes! While performing an attack while inside a frosted area from 3 to 6 > this Heartrune deals Fire and! If a player forfeited track defeated enemies: Fellowship & Fire & and. Root prevented dodges while Rooted for These changes used for now an improved flow for to! The named Greatswords Afterthought and Berserkers Sword were incorrectly categorized under Lazarus Instrumentality this updated tooltip use... 75 % weapon damage the case why are we still running Dynasty Mutation since it is not rewarding under! Copy some of the projected range additional Burst damage Varangian Knights as the top Build! With exclusive loot and Umbral Shards NPC after a cutscene Challenges and Activity Card.... To 90 % Desperate Refresh passive was not accessible from the official site of Expedition. > this Expedition will be included in our Springtide Bloom event Guide activation to!
This Expedition features the Varangian Knights as the primary faction. Fixed a rare issue where AI went under the Fort in Invasions. On levels 1 and 2, you have only one Mutation. Fixed an issue where Mana consumption was sometimes not handled as expected when using Flamethrower. Fixed an issue where Sticky Bomb wouldnt deactivate when teleporting. Dodging through an attack with Heat Up now inflicts a stack of burn on the target. Fixed an issue that caused AI combat music to not properly start and stop. Evade Shot damage reduced from 125% to 90%. Specific AI will still have some inherent resistances. Exponentially increased experience gained per player in a group performance. Heavy equip load Incoming Crowd Control Debuffs: -20% reduced duration, Medium equip load Incoming Crowd Control Debuffs: -10% reduced duration. Changed critical damage calculation to be additive instead of multiplicative. Tasks that require the player to gather items will now update correctly even when the items are in the global storage. Reduced stamina damage dealt by each pellet by 50%.

These springtime flowers are guarded by Wispy Wasps that can only be defeated using a unique consumable, Wispy Spritz.

(No more iron arrows during that Elite Chest Run!). Fixed an issue where the Adaptive Rush upgrade that applied Root prevented dodges while Rooted. "In this New World video, We Take a Look At The Best Legendary Drops From Dynasty Shipyard Dungeon In New World. Resolved an issue where Town Boards would not always show all applicable quests. T5 gear have been added to Dynasty Shipyard loot-tables when playing in the mutated expedition. In our New World Mutation Guide, well cover how to enter a mutation, the different mechanics youll face, the rewards youll get, and more! This will take players through Brightwood and Weavers Fen, catching back up with the previous Main Story Quests at Answer the Call. Updated Swampwater Fishery quests to redirect players to Periville. Fixed an issue where certain defeat enemy tasks wouldnt progress as expected.

That would be an awful way to scale up an instance.

Fixed an issue where group members icons would not be restored to the map when a player logged out and then returned to the world. Additionally, nearly every weapon has received changes with larger scale changes to the Fire Staff and some mechanical changes to the Musket. This Codex then allows you to enter a Difficulty 1 Mutated Expedition.

Fixed an issue where Activating Mortar Charge and swapping weapons gave the player an extra basic attack. There is now an improved flow for players to be aware of and claim special offerings from the team. Calamity Counter damage reduced from 100% to 80%. Main Story Quest objective markers now glow on the map when located in a Settlement. (Max 3 stacks). The new, standard upkeep cost is different based on the revenue split of a territory: Revenue split 7.5% 1500 coin upkeep cost, Revenue split 10% 2000 coin upkeep cost, Revenue split 12.5% 2500 coin upkeep cost. Reviewed all weapons to make more clear differentiations between attacks that are intended to be for Crowd Control and Damage.

Burn will still apply to all general Fire DoT status effects, including smolder, but Smolder is a unique Burn. The official New World Update 1.9 patch notes are sourced from the official site of the game. Marks of Fortune now display the total amount you will receive with the purchase. The description of the Amrine Temple Greatsword. Reaps first hit damage reduced from 70% to 60%. Dynasty Mutation Named Drops.

These rewards range from XP Boosters, gear chests, coins, and of course cosmetics. Updated the POI names for Losing the Faiths Journal entry. Fixed an issue where melee attacks homed towards friendly Ice Pylons. This Emotes now display tooltips even if they are unlocked. Filled with new puzzles and hazards alike, this Expedition will be a new experience compared to past expeditions.

Fixed an issue that caused white squares to appear on the War results screen. Shield Rush damage reduced from 125% to 100%. Pinned quest icons will now display larger than unpinned icons. Pet icons no longer break out of frame when viewing from Inventory or Decorating screens. Fixed an issue where the Roots applied by the Gravity passive for the Great Axe would apply though blocks.

Fixed an issue where the player could sometimes move at a faster rate than intended for a few seconds while tossing the Sticky Bomb. Gravity Wells upward Melee Swing damage reduced from 99% to 25%. Fixed an issue causing many named item drops from Mutators to scale themselves to a players Expertise level. Improved messaging on map pins for The Great Architect quest. Fixed an issue where various food items did not have their duration extended when using the Lasting Consumption Bag perk. It was previously only present on weapons coming from Outpost Rush rewards.

Youll need to seek out Wispyblooms, which can be found all over Aeternum. Meteor Shower is no longer a channel, getting a longer cast animation but no longer forcing you to stay still. Removed the ability for enemies to be kited into the Godling Khepri fight. Ideally these changes allow players with more unique styles, off-meta builds, and personal preferences to participate in meaningful ways regardless of the game mode.

Dive into New World expeditions with information about monsters, differences based on mutation level and items dropped by mobs upon being slain.

Adjusted Crowd Control effects on certain abilities and clarified the scope of some damage focused abilities. Fixed an issue that caused players to receive both Ennead Score and Brimstone Territory Control Leaderboard titles at the same time. Smaller amounts of Season XP can be earned from the following: A few combat balance topics have been on our radar and trending in the community: Magic and Ranged Weapon PvE Viability, Weapon Balance in PvP, and Equip Load Balance. thebigbenj February 2, 2022, 1:03pm #1.

Updated the Fortress schematics to be consistent with quests. Updated ability to no longer leave behind the burning AoE on impact. To access a Mutated Expedition, you must first complete the basic or Vanilla version of the Expedition to acquire a Codex. Fixed an issue that caused the memory fragment between Isabella and Thorpe to not show. Fixed an issue that caused consumables to show infinite quantity after playing 3v3 Arenas.

Fixed an issue where the 200 STR and 250 DEX Attribute bonuses were not consistently applying the damage bonus while Slow was active.

Their main ability is a jumping spin with their spear that deals decent Shipyard Warrior (Elite) These are melee attackers wielding a sword and shield. Fixed an issue where the Gear Score of Crafted items would incorrectly fall outside of the projected range.

Fixed an issue where players could become stuck when speaking to an NPC after a cutscene. Dynasty Shipyard Trashmobs. Each quest will now require less travel and eliminations. Wonder if any1 has done Dynasty Mutation. Reduced the power of the Lifesteal on charged heavies from 10% to 40% based on Gear Score to 5% to 20%.

Mutators were disproportionally negatively affecting mages, and we wanted to equalize out the effects a bit.

Replaced melee-only Perks on the following Ice Gauntlets: Fixed an issue that caused the Ice Showers Punishing Storm upgrade to not properly function when using the Keenly Jagged perk.

Made a change to the quest Knights Vigil. In New World, Expedition Mutations are an End-Game progression activity that provides players with exclusive loot and Umbral Shards.

The Faction Mission for chests was removed. After crafting an item, the Crafting screen will leave the previously selected ingredients in place until you select a different recipe. The Faction Mission for Summoners now includes Summoners throughout the level. Fixed an issue where the named enemy Scratchy dropped loot meant to be dropped by Gren.

The timing when players transition between Prone, Crouch, and Stand is now more reliable. Updated magic weapon heavy attack buffers to be more reliable.

it would be extremely surprising for AGS to add new item, instead of copy-pasting old ones and bumping it to 600.

Reduced increased stamina regen rate of Sacred Ground upgrade and Holy Ground from 50% to 25%.

Ballistic Advantage is replaced with Steady Hand which tightened the accuracy of the musket after ADS for 2 seconds, or 1 second in Shooters Stance. Is it suppose to have no 3rd line perk from dynasty 600 GS drops ?

Players can earn large chunks of Season XP though Journey Tasks & Challenges and Activity Card stamps.

(When you dont zoom in on the map). Clear Out damage reduced from 115% to 100%. Updated The Hydras Breath quest with map pins.

The Subreddit for New World, an Open World MMO created by Amazon Game Studios, Press J to jump to the feed. This new Quality of Life feature allows you to swap gear sets almost on demand.

Fixed an issue that prevented players from completing Starstone Barrows quests. They have been moved to the correct section for Tempest Soul in the crafting menu for Materia recipes. Fixed an issue that caused the AI to not attack objectives after taunt effects expired. Assemble an elite team of mercenaries called the Silver Crows to help their first client, Skye the Spear-daughter, confront a powerful Warlock and the Varangian horde, and halt their ambitions amidst the flames of the Empyrean Forge. Fixed an issue that caused the mouse to disappear when clicking on the dye menu. Fort Structures for Monarchs Bluff and Cutlass Keys are now more visible. Fixed an issue where the spell cast target indicator was not moving smoothly. Steadfast Strikes first attack damage reduced from 70% to 40%. Changed bonuses that increased outgoing CC status effect durations on targets, to reduce incoming CC status effect durations on self.